metaduels

Trust & safety

Built so parents can say yes.

Your date of birth at sign-up decides everything else. We never ask players to set their own restrictions, and the rules are enforced on our servers, where the app can't bypass them.

Junior · Moins de 13 ans
Games
Non-violent and casual titles only: Chess, Ludo, runners, racing. Mature titles are hidden entirely.
Chat
Quick messages only, such as Ready and Good game. Free text, voice, video, and DMs are blocked on the server.
Prizes
Badges, XP, and physical vouchers. No money in, no money out.
Privacy
Profile hidden from public view and rankings. Country is not shown. Gamer tags only.
Consent
A parent or guardian must approve the account before the first competition.
Ado · 13-17 ans
Games
Teen-rated titles like EA FC, eFootball, Brawl Stars, and Rocket League.
Chat
Filtered text. Phone numbers, emails, social handles, off-platform invites, and profanity are blocked. No voice or video.
Prizes
Airtime drops and vouchers to the registered number. No cash wallet.
Consent
Guardian approval required, as child data-protection laws require for anyone under 18.
Adulte · 18 ans et +
Games
The full library, including CODM, Free Fire, PUBG Mobile, and Mortal Kombat.
Chat
Open text chat, with moderators able to step in.
Prizes
Cash pools paid to card or mobile money, after any local withholding tax.
Organizing
Adults can run community events for any tier. Brackets never mix tiers.

Age can't be edited

Date of birth is locked after sign-up. Changes need support and ID, so no one can age up to reach cash events.

Rooms never mix tiers

Every bracket, lobby, and match room belongs to one tier. An adult can't message a minor on MetaDuels.

Minimal data

We keep only what we need to run accounts safely, handled under data-protection laws such as GDPR and COPPA.

Fair play

Skill competitions, never betting.

Only the players in a match compete for its prize. Results come from player skill, which keeps MetaDuels outside gambling rules.

What we never allow

  • Spectator betting or wagering on other players
  • Raffles, lucky draws, or random prize drops
  • Loot boxes or paid chance mechanics

How results are verified

  1. Both players report. If the reports match, the result is final instantly.
  2. If they don't, both upload end-screen screenshots.
  3. A moderator reviews the evidence and locks the result. False reports earn strikes, and three strikes pause the account.

Chess, Brawl Stars, and Clash Royale sync automatically from public APIs.

Payments & escrow

Built so nobody can quietly move your money.

The same protections apply to outside attackers, insiders, and the company itself.

Segregated custody

Player money sits in trust accounts at licensed card acquirers and mobile-money operators such as Stripe, Paystack, Flutterwave, and Safaricom Daraja, walled off from company funds.

A wallet is just a number

Your wallet number is an account reference. Balances are calculated from a double-entry ledger, and money only moves when a verified result or your own request releases it.

Tamper-evident ledger

Every entry is signed and chained to the one before it, and the chain head is timestamped on a public blockchain. Editing or deleting a single cent breaks the chain and freezes payouts.

Card data never touches us

Card numbers and CVCs go straight from your browser to the processor's secure fields. We store only a token and the last four digits, and 3-D Secure confirms every new card.

Withdrawal locks

Withdrawals need your password. New payout methods wait 24 hours, daily limits apply, and large withdrawals need a second staff member to approve them.

Dollars, shown locally

Entries and prizes settle in US dollars so exchange rates never shrink a pool. You see amounts in your own currency. Platform fee is 15% (5% on community events), plus local withholding tax where the law requires it.

This build runs payments in sandbox mode. No real money moves.

Safety & fair play | MetaDuels